Intermediate_ Digital __Art__2 > >
Course Instructor: Anne-Marie Schleiner
opensorcery@opensorcery.net
[FINE-4126/5126, Mon-Weds 4pm-6:30, Fall Semester, University of Colorado, Boulder office hours: by appt.]

Course Description: Hacking Reality, Performative Games and Open Source Art Forms

  This course will investigate three areas of recent development in the field of digital art. The course will begin an overview of net art and computer game hacktavism and the ways that augmented reality is bringing art strategies of hacking back into physical and urban spaces, blurring the distinctions between reality and 3-D computer games. Students will gain some exposure to Linux and future directions in open source art forms and the course will introduce students to some elementary programming skills. The final remainder of the course will be devoted to creating a 3-D world with the open source software Blender. The course will stress collaborative learning and independent problem solving while creating art projects. This course is a fine art course, not a software how-to course.

Evaluation:

 Projects:  (3 Projects 15% each)  45%
 Exercises:  (2 Exercises 10% each)

 20%

 Participation:    15%
 Final Project:    20%

Software: HTML, Dreamweaver, RTCW, Processing, Blender
Hardware: Mac or PC

Required Books: Digital Art by Christiane Paul, Thames and Hudson, 2003 and "The Official Blender GameKit: Interactive 3D for Artists" by Carsten Wartmann; Paperback; $23.07

Syllabus:

Week1: Intro, Overview

 Reading: none

 
 Day 1 [Mon August 23]:

Present:

  1. Intro to Class
  2. Overview of Course

Activity: none

 
 Day 2 [Weds August 25]:

Present:

  1. Tweaking Systems and Rules
    Art and Activism , Evolution of Activism, Increase of Play, Performance and Humor in Activism, Brian Holmes, street puppets, new activism world-wide against war, flash mobs, rollerbladers, bicyclists, cell phones and email, raves +activism, antiglobalization movement--G8, WEF, WTO--seattle, cancun, RNC 2004
  2. EDT, Rtmark, 011's and Etoys—Flattening and Heiarchies
  3. Hacking real space
    Bill Brown and the New York City surveillance cameras
    Augmented reality

Activity:

 

Week2: Hacking Reality and Games

 Reading:

 
 Day 1 [Mon August 30]

Present: Artist Presentation by Rick Silva

Activity:

 

 
 Day 2 [Weds Sept 1]:

Present: none

Activity:

 

Week3: Hacking Reality and Games

 Reading: none

 
 Day 1 [Monday Sept 6]: Labor Day Holiday

Present: none

 

 

 
 Day 2 [Weds Sept 8]:

Present: none

Activity:

  1. Mirror Comments Hack

Week4: Hacking Reality and Games

 Reading: none

 
 Day 1 [Mon Sept 13]:

Present:

  1. None

Activity:

  1. Workday

 

 
 Day 2 [Weds Sept 15]:

Present: none

Activity:

  1. Mirror Comments Hack Due

Week5: Hacking Reality and Games

 Reading: none

 
 Day 1 [Mon Sept 20]:

Present:

Activity:

  1. Game transformation Project: Transform all the textures in a game. Use histories and batch processing in Photoshop to efficiently transform multiple images.

 

 
 Day 2 [Weds Sept 22]:

Present:

Activity:

  1. Workday

Week6: Hacking Reality and Games

 Reading: none

 
 Day 1 [Mon Sept 27]:

Present: none

Activity:

  1. Workday

 

 
 Day 2 [Weds Weds Sept 29]:

Present: none

Activity: Workday

Week7: Hacking Reality and Games

 Reading: none

 
 Day 1 [Mon Mon Oct 4]:

Present: Critique Game Transformation Project, DUE

Activity:

 
 Day 2 [Weds Oct 6]:

Present:

Activity: Worktime for Real Games Exercise: Collaboratively design the parameters and rules of a mixed reality game that uses web cams, real space, gps and cell phones.

Week8: Opensource Art Forms

 Reading: Florian Cramer, Eric Raymond

 
 Day 1 [Mon Oct 11]:

Present: none

Activity:

  1. Worktime for Real Games Exercise

 

 
 Day 2 [Weds Oct 13]:

Present:

Present: Roots of Linux, Free Software Movement,"Hackers" at MIT, Slug Russell--first computer game, Richard Stallman, "expensive typewriter" and other "expensive" hacks, GNU Kernel, Linus Torvalds, Philosophy of Opensource: Eric Raymond, "The Cathedral and the Bazaar" , Command Line vs. GUIs

References: Steven Levy--Hackers, Neal Stephenson--In the Beginning...Was the Command Line

Intro to Linux demo
Open Source outside of Linux: (PD) pure data –Visual Object Oriented Programming
Kiss dolls: Opensource Erotica for Women, Music Sharing, File Sharing, Piracy..

Activity:

 

Week9: Opensource Art Form: Processing

 

 
 Day 1 [Mon Oct 18]:

Present:

  1. Intro to Scripting in Processing: Variables --int and float, boolean, methods, for loops and if statements, operators
  2. How scripting languages differ from programming languages
  3. Show scripting in H711
  4. Encourage to take CS Intro to Programming course
  5. Download Processing

Activity:

  1. Processing: Change the values of variables in 10 different Processing examples. Try changing the math in a method in one example.

 

 
 Day 2 [Weds Oct 20]:

Present: none

Activity: Processing: Create a new project out of code from 5 different Processing tutorials.

Week10: Opensource Art Form: Processing

 

 
 Day 1 [Mon Oct 25]

Present:

  1. Further Programming concepts

Activity:

  1. Processing Exercise

 

 
 Day 2 [Weds Oct 27]:

Present: none

Activity: Workday

Week11: Opensource Art Form: Blender

 Reading: Blender book

 
 Day 1 [Mon Nov 1]:

Present:

Activity:

  1. Workday

 

 
 Day 2 [Weds Nov 3]:

Present: none

Activity: Processing Due

Week12: Opensource Art Form: Blender

 Reading: Chapters 2, 3 and 4 in the Blender Gamekit

 
 Day 1 [Mon Nov 8]:

Present:

  1. Intro to 3-D Modeling in Blender

Activity:

  1. Download The Blender Manual latest version at http://download.blender.org/documentation/ Do the first part of the Gus tutorial (until applying textures) to learn how to make a basic model. Will post links to more tutorials here..
  2. Final Project Possibilites: Work in pairs...a. Create an abstract 3d Soundscape with primitive objects b. Create a 3D object space that works in 1st persion view and plan view from above to connote different meanings (Stillman by Paul Auster) , for example, a 3d Maze that spells a letter or symbol

 

 
 Day 2 [Weds Nov 10]:

Present: none

Activity: Workday Blender Tutorials

Week13: Opensource Art Form: Final Project

 Reading: Christiane Paul, Digital Art: Intro, Virtual Reality, page 125-138, Games, page 196-211

 
 Day 1 [Mon Nov 15]:

Present:

  1. Virtual Reality Art : Jeffrey Shaw-Legible City--1989, Char Davies-Osmose, 3D works on Selekt Parks

Activity:

Begin 3-D Final Project

 

 
 Day 2 [Weds Nov 17]:

Present: Reading Summary Due, Final Project Proposal

Activity: Workday

Week14: Opensource Art Form: Final Project

 

 
 Day 1 [Mon Nov 22]:

Present:

Activity:

  1. Workday

 

 
 Day 2 [Weds Nov 24]:

Present: none

Activity: Workday

Week15: Opensource Art Form: Final Project

 

 
 Day 1 [Mon Nov 29]:

Present:

Activity:

  1. Workday
 
 Day 2 [Weds Dec 1]:

Present: none

Activity: Workday

Week16: Opensource Art Form: Final Project

 

 
 Day 1 [Mon Dec 6]:

Present:

Activity:

  1. Workday

 

 
 Day 2 [Weds Dec 8]:

Present: none

Activity: Final Project Due, Critique